The study of computing ranges from hands-on applications to pure theory,
and includes the analysis of algorithms, the study of computer architectures, compilers and
operating systems, networks, and software engineering. Our goal is to introduce students to
all facets of the discipline, and to give them an appreciation of the historical, ethical,
and social context of computing, and the responsibility of the computer professional and
casual computer user in a modern society.
The Department offers a broad variety of courses
and programs in Computer Science. Introductory courses may teach programming and theories
of computing or offer a general overview of the use and application of popular
microcomputer software; more advanced courses deal with topics ranging from artificial
intelligence and the role of computers in society to the design and implementation of
advanced hardware or software systems. All courses in the computing curriculum offer a
blend of theory and practical application, with many of the offerings having a significant
project component in which students are given the opportunity to apply the classroom
material to real-world problems. Courses are designed to address the needs of a wide
variety of users, from the casual to the professional. Some students may enrol in a course
to familiarize themselves with the microcomputer and application software, while others may
choose to pursue a minor or a major in Computer Science. Students may choose to select
Computer Science in combination with areas such as English, Economics, Philosophy, or
Physics. Mount Allison has been quite successful in placing its students in graduate
programs in Computer Science, while many others have found employment after graduation in
one of the many computer-related fields.
COMP 1611 (3CR)
SURVEY OF COMPUTING AND ITS APPLICATIONS
An introduction to computing providing a broad survey of the discipline. Topics
will be chosen from: origins of computers, data representation and storage, computer
architecture, assemblers and compilers, operating systems, networks and the internet,
theories of computation, artificial intelligence, and trends in internet commerce and
use. Laboratory work and assignments will offer experience with the use of application
software and programming. The course is designed primarily for students who want a
one-semester introduction to the field and have little or no previous computing
background.
Exclusion: Any COMP 2000 level or higher.
COMP 1711 (3CR)
INTRODUCTION TO COMPUTER SCIENCE I
This course introduces the student to the techniques of
algorithm development and structured programming and their implementation using a modern
high-level language. The course is intended for students who wish to take further courses
in Computer Science. The topics covered are: problem analysis, algorithm design,
pseudocode, implementation of structured solutions, applications to both numerical and
non-numerical problems. The programming concepts include: data representation, control
structures, arrays and sub-programs, testing and debugging programs.
Prereq: Students enrolling in COMP 1711 should normally have completed a university
preparatory level course in Mathematics.
COMP 1721 (3CR)
INTRODUCTION TO COMPUTER SCIENCE II
In the context of solving several larger problems, the techniques of topdown
problem solving will be emphasized in order to further develop good programming style.
Topics include: documentation, debugging and testing, string processing, internal
searching and sorting, elementary data structures, recursion and algorithmic analysis.
Further high-level languages may be introduced.
Prereq: COMP 1711; or permission of the Department.
COMP 1751 (3CR)
INTRODUCTION TO SCIENTIFIC PROGRAMMING
An introduction to computer systems and the FORTRAN programming language. Special
attention is given to the development and implementation of algorithms for solving
computational problems.
Prereq: MATH 1111; or permission of the Department.
COMP/MATH 2211 (3CR)
DISCRETE STRUCTURES
An introduction to the terminology and concepts of discrete mathematics, covering
such topics as: sets, functions, induction, enumeration, graphs and trees, boolean
algebras, semigroups and groups, and the design of algorithms.
Prereq: MATH 1111; or permission of the Department.
Note: This course is cross-listed as MATH 2211 and may therefore count
as three credits in either discipline.
Exclusion: MATH 2211 Discrete Mathematics
COMP 2611 (3CR)
DATA AND FILE STRUCTURES
Effective methods of data organization, focussing on data structures
and their algorithms via abstract data types with use of recursive procedures.
Design of flexible file structures and related methods e.g. indexes, system file
structures, hashed access. Object oriented programming techniques are used in depth.
Prereq: COMP 1721; or permission of the Department.
COMP 2711 (3CR)
OBJECT-ORIENTED DESIGN AND METHODOLOGY
Continues the introduction to object-oriented programming begun in
earlier CS courses, emphasizing further development of algorithms, data
structures, software engineering, and the social context of computing.
Prereq: COMP 2611; or permission of the Department.
Exclusion: COMP 2621 (Data and File Structures II), 2811
COMP 2931 (3CR)
INTRODUCTION TO SYSTEMS PROGRAMMING
This course is an introduction to programming at the systems level.
Topics include: basic machine organization, assembly language, the
UNIX environment, shell scripting, and C/C++ programming.
Prereq: COMP 1721; or permission of the Department.
Exclusion: COMP 2911
COMP/PHYS 3361 (3CR)
DIGITAL SIGNAL PROCESSING AND ELECTRONICS
This course introduces students to both digital electronic circuits
and digital signal processing, and would be valuable both for those
planning to go on in technical careers in computer science or in physics,
and for scientists who wish to develop tools for the collection and
analysis of data. Topics to be covered include digital logic gates,
Boolean algebra, counting circuits, digital signal conditioning,
sampling considerations such as the Nyquist criterion, analog to
digital and digital to analog conversion, Fourier Transform theory
and application as FFT, correlation and convolution, digital filtering
using finite impulse response and infinite impulse response circuits
including the ztransform and filter design, and digital image processing
including two dimensional FFT techniques, microprocessors, microcontrollers
and digital signal processing integrated circuits.
Prereq: PHYS 2251 and PHYS 2801 and COMP 1711; or permission of Department
Note: This course is cross-listed with PHYS 3361 and may therefore count
as three credits in either discipline
Exclusion: COMP/PHYS 3351
COMP/MATH 3411 (3CR)
NUMERICAL ANALYSIS
This course is an introduction to numerical methods for solving a variety of
problems in mathematics, the natural sciences, and engineering. Topics to be studied
include numerical solution of linear and nonlinear systems of equations, Gauss
elimination, pivoting strategies, numerical stability, PLU factorization, tridiagonal
matrices, polynomial and cubic spline approximation and interpolation.
Prereq: MATH 1121, 2221, COMP 1711; or permission of the Department.
Note: This course is cross listed as MATH 3411 and may therefore count as three credits
in either discipline.
COMP/MATH 3511 (3CR)
LINEAR PROGRAMMING
Among the topics covered are linear and integer programming, the simplex and
revised simplex methods, duality theory and sensitivity analysis, and various
applications.
Prereq: MATH 2221, 3 credits in Computer Science; or permission of the
Department.
Note: This course is cross listed as MATH 3511 and may therefore count as three credits
in either discipline.
COMP/MATH 3531 (3CR)
SIMULATION AND MODELING
An introduction to the simulation technique for studying mathematical models.
Specific topics to be considered include: systems theory and system models, continuous
system simulation, discrete system simulation, Monte Carlo methods, random number
generators, and simulation languages. Emphasis will be placed upon computer
implementation of the methods studied.
Prereq: MATH 1111; one of MATH 2311, 3311, PSYC 2001 and 2011; 3 credits in Computer
Science; or permission of the Department.
Note: This course is cross listed as MATH 3531 and may therefore count as three credits
in either discipline.
COMP 3611 (3CR)
ALGORITHM ANALYSIS
The purpose of this course is to apply analysis and design techniques to nonnumeric
algorithms which act on data structures. Designing efficient algorithms for internal and
external sorting/merging/searching leads to notions of complexity (e.g. NP-hard problems)
and to memory management techniques. Projects will involve system design of data
management systems incorporating the theoretical aspects studied.
Prereq: COMP 2611, COMP/MATH 2211; or permission of the Department.
COMP 3651 (3CR)
ARTIFICIAL INTELLIGENCE
This course introduces general problem solving methods associated with automated
reasoning and simulated intelligence. Topics include: state space heuristic search
theory, mechanical theorem proving, game playing, natural language processing,
propositional logic, learning and cognitive models and expert systems.
Prereq: COMP 2611, COMP/MATH 2211; or permission of the Department.
COMP 3711 (3CR)
PRINCIPLES OF PROGRAMMING LANGUAGES
An introduction to the principles of design and implementation of procedural and
functional programming languages; modular, object and logic programming. Topics include
language syntax and processors and semantic models of data and control structures.
Prereq: COMP 2611, 2931; or permission of the Department.
COMP 3811 (3CR)
DATABASE SYSTEMS
An introduction to major types of database systems, and experience with at least
one database model. The theoretical and practical aspects of the relational model are
emphasized, including database query systems and database design.
Prereq: COMP 2611, 2931, COMP/MATH 2211; or permission of the Department.
COMP 3831 (3CR)
COMPUTER GRAPHICS
This course introduces the principles and tools of interactive computer graphics:
implementation of device drivers, 3D transformations, clipping, perspective views, input
routines, user interface design, data structures, hidden lines, surface removal, colour
shading and ray tracing.
Prereq: COMP 2611, 2931, MATH 2221; or permission of the Department.
COMP 3851 (3CR)
COMPUTERS AND SOCIETY
This course examines the historical development and growth of the computer and
related digital technology. The impact of the computer and the digitalization of society
are discussed, including ethical issues related to the modern information age. Privacy
and data protection, computer crime, data theft, and legal issues in software creation
and use are examined. The responsibilities of the computer professional and computer user
are examined from the technical, personal, and societal perspectives.
Prereq: 6 credits from the Science division, including 3 credits from Computer Science,
and third or fourth year standing; or permission of the Department.
Note: Counts as a Commerce elective for students taking a Bachelor of Commerce or a Major
or Minor in Commerce.
COMP 3911 (3CR)
OPERATING SYSTEMS
This course includes the major concepts underlying the design of operating systems.
Topics include: process management, scheduling, memory management, device management,
system programming, security, and network structures.
Prereq: COMP 2931; or permission of the Department.
COMP 3971 (3CR)
COMPUTER ORGANIZATION AND ARCHITECTURE
This course provides an introduction to modern computer design and its relation to
system architecture and operating system functionality. Topics include: system bus
design, memory organization, I/O device access, instruction set design, RISC computers,
and parallel organization.
Prereq: COMP 2931, 3351; or permission of the Department.
COMP/MATH 4631 (3CR)
THEORY OF COMPUTATION
This course is an introduction to theoretical aspects of Computer Science such as
formal language and automata theory and complexity theory.
Prereq: COMP 1721, COMP/MATH 2211; or permission of the Department.
Note: This course is cross listed as MATH 4631 and may therefore count as three credits
in either discipline.
COMP/MATH 4651 (3CR)
CRYPTOGRAPHY
This course is an introduction to cryptographic algorithms and to the
cryptanalysis of these algorithms, with an emphasis on the fundamental
principles of information security. Topics include: classical cryptosystems,
modern block and stream ciphers, public-key ciphers, digital signatures
,hash functions, key distribution and agreement.
Prereq: COMP1711, 1721, COMP/MATH 2211; or permission of the Department.
COMP 4721 (3CR)
SOFTWARE DESIGN
This course includes the study of software design topics such as software life
cycle, requirements specification, and quality ensurance. Software design topics such as
strategies, intractable problems, concurrent systems, and data modeling are included.
This course will include a large software project.
Prereq: COMP 2611, 2711, 2931, 6 credits in Computer Science at the 3000/4000 level, and third
or fourth year standing; or permission of the Department.
COMP 4911 (3CR)
COMPUTER NETWORKS
An introduction to computer network applications and design. Topics will include:
layered models, data transmission protocols, network topology, and security.
Prereq: COMP 2611, 2931, and 3 credits from Computer Science at the 3/4000 levels; or
permission of the Department.
COMP 4951 (3CR)
SPECIAL TOPICS IN COMPUTER SCIENCE
This course enables students to pursue their interests in areas not covered by
other classes at the 4000 level. It usually involves independent study in a programme
planned by the student and approved by the Department.